minesweeper code python

And between those parentheses, I'm going to say text is equal to exactly the same thing. And then I'm just going to launch the game and you can see that it looks great. For a single game of Minesweeper, we need to keep track of the following information: These values are stored using the following data structures. The number of flags does not exceed the number of mines. Consider the example above to ensure you understand why thats true. More generally, any time we have two sentences set1 = count1 and set2 = count2 where set1 is a subset of set2, then we can construct the new sentence set2 - set1 = count2 - count1. I will just copy that line and paste it In a and let's use something like blue so we can separate between different frames, and the weight will be 360, I'm intentionally using the value that is just a quarter of that value. But we can also check if the display number is zero or not. So that will be by saying route dot main loop like that, right. A few questions: Currently, game setup gets progressively slower with each reset button call, and the window height slightly increases downward. So first we'd like to change the configuration of this background color to red. So I will name this variable top frame and that will be equal to a class that is named frame. So what that means it means that if I was to go and open it, then you can see I receive a number back. LinBaiQiu Add files via upload. MineSweeper.ipynb. And we could create some instances of that later on. All right, so let me launch the game now and see what is going on here. Python So this is now also checked, I met I'm going to add here a comma. And that's something that we can do by overriding some magic methods. Now, if you remember, we used an instance method that goes ahead and creates a button. The player has to prevent himself from landing on a mine with the help of numbers in the neighbouring tiles. Aftermath of few hours of creating a game of Minesweeper. Now pay attention that we already covered 100 ad pixels for the top frame. But let's say that we'd like to have a button that we wanted to start here. So we should be also bringing 1.0, and 2.0. So I'm again going to go above this method. And I can just use here a place in order to place this in somewhere in the frame. So for example, I could temporarily only execute the utils.py file and just test my function, I could go ahead and try to call it and passing il 25. and validate that I will really receive 100 ad back. Mar 31, 2015 at 20:28. And I'm going to say something like this, get cell by Asus, and then I'm going to receive here, x and y, like that. So that is the reason I can allow myself to call this function, I mean the method the way it is. And just for a temporarily example, let's give it also a random text like text like that just as a beginner. Likewise, if our AI knew the sentence {A, B, C} = 2, and we were told that C is a mine, we could remove C from the sentence and decrease the value of count (since C was a mine that contributed to that count), giving us the sentence {A, B} = 1. topic, visit your repo's landing page and select "manage topics.". So it's basically going to be something that will responsible to color the cell with the given color. So I'm going to left click basically open some cells. python3 minesweeper.py Read on for a walkthrough of how the code works. And let's see how we are going to do that. And it might seem like it doesn't do anything to because the sales left amount is not decreasing. And at the end of the day, I want to return the counter back and just use it. For the now, don't worry if you think that we hardcode too much values, I am going to make sure that we don't really have any hard coded values later on, when we will be restructuring this project in the future. The players motive behind this move is to unlock a cell that does not contain a mine. And now that we have done this, then I'm going to pass in the location argument. The above logical sentence says that out of cells A, B, C, D, E, F, G, and H, exactly 1 of them is a mine. So that's why I'm going to stick for those column equals to x and row equals to y, like the following. So that's exactly what we're going to do just right now. Now you'll probably notice that the objects, the way that the objects were represented in the console was not too much friendly, it could have been great if we could override the setting, that we could see the objects nicer and more friendly. And it's going to take a lot of algorithms that we We'll be writing inside methods inside the cell class. So I'm going to say print surrounded cells to see that we have done a wonderful job. And you can mark those attributes as read only attributes by using a decorator. So that's why it has been colored to red. ORCID So it will be easier to see the arguments that are passed. And I'm going to say that we should be also binding the button dash three. So this means that I'm going to add here, not. But the way that you should quit again, with an exception is really up to you. So if you notice that things are not working for you pretty much as expected, then try to use other combinations of numbers like two or even four, just try to use something that is not three. So you can play around with any form type you'd like to, I will just leave it an empty string. So I can go ahead and say, if not self.is, mine candidate. And you can see that we have a great result here. So what we need to do, we need to also specify in case we left click on a cell and we open it, we also want to be configuring the background color to the original system button face color that we used. When you run your AI (as by clicking AI Move), note that it will not always win! Python AlzyWelzy / minesweeper Sponsor Star 0 Code Issues Pull requests Uncover hidden mines with Python's Minesweeper game board object. There are three classes defined in this file, Minesweeper, which handles the gameplay; Sentence, which represents a logical sentence that contains both a set of cells and a count; and MinesweeperAI, which handles inferring which moves to make based on knowledge. So if we go back to the cell.py file, and we go inside our static method, which creates the label, then we can go ahead and increase the width and the height. Now, the fact that I have zero here is responsible to give me only one option of a button to click, and that will be okay. And I just want to be seeing the length of the minds meaning the amount of minds that I have, whenever I click on a cell, so that is just going to be a great test for our game. So I'm going to take that line off because this used to be the text of the cell. So we can say cell dot all dot append, and then we could add the object itself, which is self. Now this button is going to receive several arguments. Now I just wanted to remind something that could lead you to some problems using this mind candidate feature. And you can see how beautiful it looks like. And you can see that this works, can continue on clicking here, here and there. Uncover hidden mines with Python's Minesweeper game board object. It might take a few times until we win it. Now the case that we win again, is in case that we have the amount of sales being equal to amount of minds. Getting Started Installation python -m pip install pygame-minesweeper # or pip install pygame-minesweeper Start a game And I'm going to do the same for button dash three. If I was only passing your five, then it will generate 0123 and four like that. Because in that game, currently, we have totally six cells because we iterate over the value of six, two times. That is to say, if the staff attempts to access https://github.com/me50/USERNAME/blob/ai50/projects/2020/x/minesweeper/minesweeper.py, where USERNAME is your GitHub username, that is exactly where your file should live. All right, so now that we have this, then we should also design the opposite action by only saying here else. Minesweeper So we're also going to receive here, another parameter that we can name location, and I'm going to go inside of it. And also if you know people that are just starting to learn Python, and they want to develop a cool project, then welcome them to watch my series as well, it could be very helpful for those videos that are just in the level of between getting started and to being an expert. And that's something that we should do earlier. So the widget that I'm talking about should be here. So now this is exactly what we are going to do. So perfect, right? Minesweeper So those are going to be those three, right. Alright, so right after we have this message box, and right after we clicked OK, then we should just terminate the game, we should exit it. So it could have been nicer if we could develop a future that will color the cell in a different color. And let's continue on for again, clicking on 1.1, we should be also bringing the sale of 2.1 2.2. And then we could go here and use a formatted string. So this means we talk about all those cells. So let's assume that we clicked here, right? Now I'm going to show a simpler example at first. Lets get started on building this game in a Python console! So if I run the main.py file, then you can see that we have this here. We have this utils dot weight brct, which receives the amount of percentage to use from the x axis. And that's the definition of a static method. For each button that I'm clicking, I am receiving this text of I am left clicked and that is perfect. And display missing display will last all right. And that is achievable by going ahead to the instantiation of our button class inside this Create button object, and passing in some additional arguments that will be responsible to really increase the size of our buttons. He has published It is done by writing 'import random' at the start of the program. Or if this is a cell that is already opened or it is closed. So again, I can re execute our program, and see if that's going to work. So that's exactly what we're going to do now. Therefore, we could write a logical expression like the below to indicate that one of the neighboring cells is a mine. Try it for yourself. Donations to freeCodeCamp go toward our education initiatives, and help pay for servers, services, and staff. Now, if you remember, let me show you that it's going to be right here in that location. And right after we instantiate all of those objects in those lines, we can say print cell dot all. And we could decide that we'd like to have a left sidebar. All the effort is to be done in setting up the Minesweeper layout. Now if you remember, we have a method as well, that is called Show cell which we call here. 29b3c98 10 hours ago. So now I want to validate that I have done a great job of writing this function, right, I don't immediately want to call my functions, and just try to use them because I might have a bug when I write a function. So I'm going to click here, mine candidate, and then left click. Because this is just a one time method that we want to call throughout the game, we do not want to call this method for each cell object. So what I'm going to do now is writing here a comment that will say override the settings of the window. And I realized that I had a typing mistake here. If so dot x is equal to do given its argument and sell dot y is equal to the given y value, then we should be using here return cell like that. So I'm going to go ahead and create a left frame variable and that's going to be equal to the frame. Okay, so you can see that around this one around this one here we have one mind. So if I'm right clicking one time, two times, three times, then now let's try to undo our actions. So for example, if we want to place a button right there, then we can say that we'd like to greet that, and then give it some values that will be considered as the column number and the roll number. So, your class declaration should just be class MineBoard: Unused variables In one of your list comprehensions, you have unused variables: self.board = [ [0 for i in range (w)] for j in range (h)] Neither i nor j are used. So those several actions are also going to be located under a method that we can write right now. Because think about the situation that we clicked here, right? Create Minesweeper using Python From the Intuitively, we can infer from that sentence that all of the cells must be safe. def minesweeper (array): # Vertical iterations for lineIndex in range (len (array)): line = array [lineIndex] outputLine = [] # Horizontal iterations for cellIndex in range (len (line)): # Check cell content if (line [cellIndex] == "O"): northIndex = lineIndex - 1 eastIndex = cellIndex - 1 southIndex = lineIndex + 1 westIndex = cellIndex + 1 And that's something that we're going to take care of later on. So I'm going to delete everything from here and go back to pi charm. So at first we clicked here, here, and then here, right, and we saw a perfect behavior of 33 in there. And let's give it a last try and promise I'm not going to try anymore because the video is just going to be too long. In this 3x3 Minesweeper game, for example, the three 1 values indicate that each of those cells has one neighboring cell that is a mine. So let's actually try to execute our game one more time. And then the last value is going to be self dot gets held by axis, we're going to be passing the same x value, and then the self dot y is going to be increased by one. And this means that if we look in this number, then we can also click here, here and here. Alright, so in that episode, we are going to focus a lot in our cell class, because we're going to need to write some logic to prepare the Minesweeper game. And it is going to pull the three objects like expected 1.0 0.1, and 1.1. And that's just the library that can help you to throw generic messages, warnings, errors, any kind of things that you want to come up with them. And now I can really allow myself to delete the original text that we had previously. So we can go ahead and use here one more setting that we can name minds count in that might be equal to something like the following. 1,301 5 18 36. So it will be easier for me to understand how much percentage of the entire weight I covered with my frames. Jim from JimShapedCoding developed this course. Now there is something that is quite tricky with this method. And then whenever I call this method, I will refer to the actual sensor frame which will be from the main.py. And I'm going to try to click on that one. So if we click here, then you can see that the amount here has been decreased. WebThe Minesweeper class has been entirely implemented for you. Now in this series, we will develop a game that is called Minesweeper, which is known as a single player game that is very fun to play, and also challenging. Finally, the MinesweeperAI class will implement an AI that can play Minesweeper. WebMinesweeper in Python Raw minesweeper.py # Minesweeper, with 5 x 5 grid and a single square to guess at from random import randint # Function to create the board of In this article, we will be going through the steps of creating our own terminal-based Minesweeper using Python Language. And we can go ahead and say that it's text could be a formatted string, like cells left, and let's use a colon, and then I can go ahead and use something like the following, I can refer to the amount of cells that we already know from the settings. Like that, because we want this one to start from here, right, so it's going to take 360 pixels from the left, and 180 pixels from the top. And we can do this by changing our method from place to grid. code Dig at a location with neighboring bombs, uncover those spots or recursively dig for those with no neighboring bombs. So imagine again, that we are going to click on 1.1 As an example, right? WebThe Minesweeper class has been entirely implemented for you. A twist on a classic game, made in Pygame. And you can go ahead and play around with your favorite fonts. There is absolutely no reason to use Python 2 for new code in 2021. freeCodeCamp's open source curriculum has helped more than 40,000 people get jobs as developers. Let's say that we want this inside our center frame. Now the beauty is it counts from zero the columns and rows. And let me tell you that TK inter has a method that is called unbind, meaning cancel all the events that are assigned to that specific button, right. Now we can also pay attention that it uses this string as the title of our window, we can change that by calling a method that is called Title and give it any title that we like to. So if we were to click on 0.0, we see the perfect result, right, we see three elements inside our list. And I can do that by writing if self.is Mine. So in order to do that, I like the library that is called C types. And then we also have 1.2, that we should bring. And I'm just going to do the same thing like we have done previously. Now that might be a familiar arrow that you may be so in my op series, but basically, this means that this self click Actions tries to pass in two arguments, when it tries to call the left click Actions method. You can then go to https://cs50.me/cs50ai to view your current progress! From the top middle cell, we have {A, B, C} = 1. Now let's go ahead and give it more attributes. And I see that we don't have any input line about the settings. Now, if I was to again, rerun our program, then you can see the effect of that you can see that this maximize here is disabled. Now an event is basically a list of actions that you want to take once you click on a button. So that is going to be very cool designing this thing in the Minesweeper game, giving the events for our buttons is actually very fun part of our game. And the convention with the TK enter for passing in the left click is going to be something like the following. In the MinesweeperAI class, complete the implementations of add_knowledge, make_safe_move, and make_random_move. So if we delete this, now I'm going to go ahead and just write a generic message. And if we count this 12345678, it really seems like we have done a wonderful job. And we're going to need to configure the background color for our window. And then I'm going to delete this line temporarily, we're going to jump a line here. So that's an extremely useful method that we can go ahead and use it to pick up some cells and convert them into minds. I'm going to say self.is underscore opened. And I'm only going to change the arguments. And right after that, I left click on that, right like the following, then you can see that now we have a bit of problem, because we might also expect to have the original background color again. So if we click on that, then you can see we have five elements inside our list. And let's also give these attributes like BG, meaning the background color is equal to blue black. So I'm going to go here and say that I have a list. So at first, it makes sense to check if cell, that cell count label object is none or not. And then I'm going to just do something like the following, I'm going to make a list that is going to be called surrounded cells. Create Minesweeper using Python From the And now that we have done this, then every time that we use the method of show cell, then right after we finish all of our functions, then we can go ahead and say something like self.is open, excuse me, is equal to true like that. And I can say something like, if minus count is equal to the sales, left count flayer one, something like that. So now that we have done this, then we should be also designing what we shall do if the cell is not in mind. Now I will receive temporarily here, one parameter, which I'm also going to provide it a default value of false. We need a better representation of knowledge for this problem. Now in order to do this, I'm going to assume that you are working on a Windows machine. So we can try to increase this amount of X to 40, something like that, and re execute our game. If your file is not at that location when the staff attempts to grade, your submission will fail. Minesweeper game written in Python using Tkinter GUI library. Now we said in the beginning of this entire series that we like to differentiate between the action that we are taking when we left click on a button or when we right click on a button, right because those are two different actions in a minesweeper game. So as an example, I can go ahead and say here, Bg equals to red. So we already have two minds here and we shouldn't be having one more inside the surrounding cells. So passing year, another parameter here shouldn't be perfect. So here's the exact location that we want to write such a functionality. And I'm going to say button capitalized dash one greater than sign. Now if for example, we would want to have a button just for example, I'm not going to do that that time. So you can use a one liner for loop inside your list in order to take care of something immediately. We want to cancel the events for the sales that are already open. In this video, we will implement a game of minesweeper in Python! python python-3.x tkinter minesweeper Share Improve this question Follow edited Apr 8, 2018 at 18:30 200_success 143k 22 186 470 asked Apr 8, 2018 at 18:27 vakus 276 1 3 10 Add a comment 3 Answers Sorted by: 7 A few superficial things: Telegram And I'm going to again, execute our game. Now, if you remember, the numbers are relative to the frame itself. And if we want to test that this is going to work, I can again allow myself to execute this main.py file and confirm that. So we're going to need to collect all those eight cells that are surrounded the Clicktale. This gives us a propositional logic sentence like the below. And that's just a one way that you can do that. So that is a perfect way of bringing the surrounding sales when we click on some sale. Below is the syntax highlighted version of minesweeper.py from 1.4 Arrays. minesweeper If were being even more clever, theres one final type of inference we can do. So I'm going to go here and make this a little bit bigger. So now we are focusing on understanding how TK inter works. So you can see that this is exactly the result, you will see that we have probably told the six elements in here that also we can test. More generally, any time the number of cells is equal to the count, we know that all of that sentences cells must be mines. self.moves_made contains a set of all cells already clicked on, so the AI knows not to pick those again. So we already found six, three more to go. So we wanted to place it in the middle of our page, right, so we need to take that value and divide it with two, so the axis x is 720. So we should see a list with 36 elements inside this, also here. So for example, until this point, we know that we have 36 buttons. And I can say that I would like to place it in x equals to zero and y equals to zero, just like we have done in the beginning of this episode. And that's going to be the class that we're going to initialize. So now it's a great time to change our frames to black. So in order to take care of eliminating the non values inside the list, then you can use a list comprehension expression in order to handle the non values and just get them out of your list. So this means that we should be doing this exact action in the method that we have named show SIL. Now you might also want to try button dash two if button dash three doesn't work for you. We count the number of cells, that are not empty or flagged. And we could continuously decrease this value every time that the show cell method is being called. And you can see that it is called is mine, right, and I'm going to say self.is underscore mine is equal to is underscore mine, like the following. So you can see that we have to, and this means that we have a cell, maybe here, that is not the mind. Alright, so I'm going to go here to that line above the show cell. So you can see that the first ring was responsible to the body of our message box, because we see the you clicked on a mine in its body. So I'm going to create a metal inside my soul class, which I'm going to be calling left click Actions like that and that's going to also receive silver for sure it's an instance man Third, and then it's only going to say, I am left clicked, just as a basic example, I'm going to leave it as it is. And those are just going to be those two. So I'm going to scroll up, and I'm going to go back to the metal that helps us to create the button object. So when I go ahead and execute our program, then you can see that I receive Jim and Michael. For example, if our AI knew the sentence {A, B, C} = 2, we dont yet have enough information to conclude anything. And then somehow we should be collecting In the amount of minds and displayed here, so that's a lot of actions that we should be taking. So first things first, we want to say that we want to do something when we left click on a button. Because we have done a great job, we can go ahead and change those to black. In each iteration of the loop, the Minesweeper grid must be displayed as well as the players move must be handled. So we need to be receiving at least one parameter that is quite important, which we can name it location, because we know that for each element that we'd like to create in our window, we should be passing in a piece of information that will make TK into to understand where it should locate that element. So that's exactly what we should do now, in order to not face with a situation like the following where we have an open cell, but we also have the cell as being shown like mine candidate, which is pretty funny and we need to handle that. So I'm I'm going to read Let's try to click here and you can see that we have two. And that comes from just as a convention of Kindle, it needs to be receiving one more parameter, when you assign something to an event might be a little bit confusing, but that's the way that events are working in TK into. Now we are not going to use too much external libraries, or too much code that is dependent on the version of the Python. And that's going to be helpful, because whenever we want to display the cell, then we immediately want to see what is going on inside the surrounding cells. So I'm going to go to my C one and I'm going to say grid, and then I'm going to pass in here column equals to zero and row equals to zero like that. So we can see that here, we assign events for left click, and for right click. A square grid is rather easy to create using Python by: Your submission will fail if any of these are not handled properly, if you import modules other than those explicitly allowed, if you hardcode the solution, or if you modify functions other than as permitted. So I'm going to do this two more times self dot get sale by axis.

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minesweeper code python